+820, 40265/90000
So, I need to figure out how 50-odd (?) miners & refinery workers will take over the plant, which has 30+ armed guards on it. I could reduce the number of guards and give them better odds, I suppose. The guards are just going to get reinforcements later anyway.
I should probably draw a map of the place...
So, I need to figure out how 50-odd (?) miners & refinery workers will take over the plant, which has 30+ armed guards on it. I could reduce the number of guards and give them better odds, I suppose. The guards are just going to get reinforcements later anyway.
I should probably draw a map of the place...
no subject
Date: 2012-04-27 05:08 am (UTC)From:Assault one section at a time, so the guards are scattered and can't pass a warning to others? Or attack simultaneously from different directions, so the guards are unable to meet in large numbers and reinforce each other?
Begin with hacking/sabotage rather than outright attack, so that some guards evacuate thinking there's been a real chemical spill (or radiation leak, or structural collapse, whatever)?
no subject
Date: 2012-04-27 03:22 pm (UTC)From:I like your idea of sabotage, though, so I'll try to find a way to manage that.
no subject
Date: 2012-04-30 05:41 am (UTC)From:try to find a way to manage that.
Heh. There's a reason for the truism about 'if you can't win by the rules, change the rules'... It's a personal favourite, too. :D
no subject
Date: 2012-04-26 11:08 pm (UTC)From:Even if you just lure them all into one area and lock the door you'll get something, plus the methodology used reflects on the character of the miners/workers. Are they just trying to capture or is it a slaughter? Are all of them okay with this? Is it methodical or brute force?
no subject
Date: 2012-04-26 11:19 pm (UTC)From:They're not trying to kill anyone, just take over the plant because management just fucked them over AGAIN, and they've had it. The POV character here isn't keen on it, because he doesn't see it leading to anything productive, but he's out of options.
I've contemplated herding them off the plant and into a shuttle, but the miners would be stuck there without transport & sitting ducks. They can't really overpower the guards, maybe the first few, but not all.
The guards have also been shown not to have any compunctions about attacking strikers for no cause.
This requires more thought than I've put into it so far. :/