Any creative work is inevitably out of the hands of the creator eventually. The goal, as far as my Professor was concerned, was to try to achieve a "molten horizon", where you and the creator kind of meet.
I'm terrible about editing. It's one of the reasons I don't really write anymore, nothing ever feels done. But once something is published, it's out of your hands. You might cringe at it if you read it again, you might think you could tell that story so much better now, or handle that scene with more skill... but it's over. It's not uniquely yours, it's in the hands of the fans and the minds of the readers. You can say what you tried to achieve, what you wanted to say, but the message, ultimately, is in their heads.
Grabbing Lucas, classic example: Han shot first. No one cares how Lucas wanted that scene to go, much less how he wants it to go now. The audience considered it a defining facet of a complex character, and audiences thoroughly objected to mucking around with it.
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Date: 2009-09-14 07:50 pm (UTC)From:I'm terrible about editing. It's one of the reasons I don't really write anymore, nothing ever feels done. But once something is published, it's out of your hands. You might cringe at it if you read it again, you might think you could tell that story so much better now, or handle that scene with more skill... but it's over. It's not uniquely yours, it's in the hands of the fans and the minds of the readers. You can say what you tried to achieve, what you wanted to say, but the message, ultimately, is in their heads.
Grabbing Lucas, classic example: Han shot first. No one cares how Lucas wanted that scene to go, much less how he wants it to go now. The audience considered it a defining facet of a complex character, and audiences thoroughly objected to mucking around with it.